diff options
| author | anhgelus <anhgelus.morhtuuzh@proton.me> | 2024-08-31 16:50:37 +0000 |
|---|---|---|
| committer | anhgelus <anhgelus.morhtuuzh@proton.me> | 2024-08-31 16:51:07 +0000 |
| commit | e97bb7a09c3201682c91f423c2a8a87b20b3816d (patch) | |
| tree | d8cf82d26373a464eb22b3f3cfe44b8e48a39183 /Writerside/topics/gamerules.md | |
| parent | d6e463164c17a01ec2d24de880418d59237e39a1 (diff) | |
feat(config): change default values for world borders
Diffstat (limited to 'Writerside/topics/gamerules.md')
| -rw-r--r-- | Writerside/topics/gamerules.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Writerside/topics/gamerules.md b/Writerside/topics/gamerules.md index c838643..688f938 100644 --- a/Writerside/topics/gamerules.md +++ b/Writerside/topics/gamerules.md @@ -37,8 +37,8 @@ Here's a list of all the Molehunt gamerules. #### World-border settings -- `initialWorldSize`: the world size when starting the game (default: `200 blocks`). -- `finalWorldSize`: the target world size on the end of the game (default: `50 blocks`). -- `borderMovingStartingTimeOffsetMinutes`: the time before the world borders start to move in minutes (default: `5 minutes`). +- `initialWorldSize`: the world size when starting the game (default: `600 blocks`). +- `finalWorldSize`: the target world size on the end of the game (default: `100 blocks`). +- `borderMovingStartingTimeOffsetMinutes`: the time before the world borders start to move in minutes (default: `10 minutes`). > Setting this to a value greater than `gameDuration` will make the borders never move. {style=note} |
