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authoranhgelus <anhgelus.morhtuuzh@proton.me>2024-08-31 16:50:37 +0000
committeranhgelus <anhgelus.morhtuuzh@proton.me>2024-08-31 16:51:07 +0000
commite97bb7a09c3201682c91f423c2a8a87b20b3816d (patch)
treed8cf82d26373a464eb22b3f3cfe44b8e48a39183 /Writerside/topics/gamerules.md
parentd6e463164c17a01ec2d24de880418d59237e39a1 (diff)
feat(config): change default values for world borders
Diffstat (limited to 'Writerside/topics/gamerules.md')
-rw-r--r--Writerside/topics/gamerules.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/Writerside/topics/gamerules.md b/Writerside/topics/gamerules.md
index c838643..688f938 100644
--- a/Writerside/topics/gamerules.md
+++ b/Writerside/topics/gamerules.md
@@ -37,8 +37,8 @@ Here's a list of all the Molehunt gamerules.
#### World-border settings
-- `initialWorldSize`: the world size when starting the game (default: `200 blocks`).
-- `finalWorldSize`: the target world size on the end of the game (default: `50 blocks`).
-- `borderMovingStartingTimeOffsetMinutes`: the time before the world borders start to move in minutes (default: `5 minutes`).
+- `initialWorldSize`: the world size when starting the game (default: `600 blocks`).
+- `finalWorldSize`: the target world size on the end of the game (default: `100 blocks`).
+- `borderMovingStartingTimeOffsetMinutes`: the time before the world borders start to move in minutes (default: `10 minutes`).
> Setting this to a value greater than `gameDuration` will make the borders never move.
{style=note}