From e97bb7a09c3201682c91f423c2a8a87b20b3816d Mon Sep 17 00:00:00 2001 From: anhgelus Date: Sat, 31 Aug 2024 16:50:37 +0000 Subject: feat(config): change default values for world borders --- Writerside/topics/gamerules.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Writerside/topics/gamerules.md') diff --git a/Writerside/topics/gamerules.md b/Writerside/topics/gamerules.md index c838643..688f938 100644 --- a/Writerside/topics/gamerules.md +++ b/Writerside/topics/gamerules.md @@ -37,8 +37,8 @@ Here's a list of all the Molehunt gamerules. #### World-border settings -- `initialWorldSize`: the world size when starting the game (default: `200 blocks`). -- `finalWorldSize`: the target world size on the end of the game (default: `50 blocks`). -- `borderMovingStartingTimeOffsetMinutes`: the time before the world borders start to move in minutes (default: `5 minutes`). +- `initialWorldSize`: the world size when starting the game (default: `600 blocks`). +- `finalWorldSize`: the target world size on the end of the game (default: `100 blocks`). +- `borderMovingStartingTimeOffsetMinutes`: the time before the world borders start to move in minutes (default: `10 minutes`). > Setting this to a value greater than `gameDuration` will make the borders never move. {style=note} -- cgit v1.2.3