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const std = @import("std");
const Allocator = std.mem.Allocator;
const HTML = Parent.HTML;
const Parent = @import("Element.zig");
level: u3,
content: Parent,
const Self = @This();
pub fn init(alloc: Allocator, level: u3, content: Parent) !*Self {
const v = try alloc.create(Self);
v.* = .{ .level = level, .content = content };
return v;
}
pub fn element(self: *Self) Parent {
return .{ .ptr = self, .vtable = .{ .html = html } };
}
fn html(context: *anyopaque, alloc: Allocator) HTML.Error!HTML {
const self: *Self = @ptrCast(@alignCast(context));
var el = try HTML.Content.init(alloc, switch (self.level) {
1 => "h1",
2 => "h2",
3 => "h3",
4 => "h4",
5 => "h5",
6 => "h6",
else => unreachable,
});
try el.append(try self.content.html(alloc));
return el.element();
}
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