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authorLéo Kosman <leo.kosman@proton.me>2024-08-25 01:14:25 +0200
committerLéo Kosman <leo.kosman@proton.me>2024-08-25 01:14:25 +0200
commitf868124e63d44467e1a656832b192e3ce54de911 (patch)
treec694ebd8a7eae67110aa8594f6199d7af37f1d2f /Writerside/topics/usage.md
parent44f1623ae1f1e3f4f69a5106f3eb5ff0419eb553 (diff)
docs: change "stop" into "end"
Diffstat (limited to 'Writerside/topics/usage.md')
-rw-r--r--Writerside/topics/usage.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/Writerside/topics/usage.md b/Writerside/topics/usage.md
index fa8da8d..b6c7ec8 100644
--- a/Writerside/topics/usage.md
+++ b/Writerside/topics/usage.md
@@ -4,12 +4,12 @@
To start a game, execute `/molehunt start` (you must be OP).
-The game stops automatically if one of these two condition is met :
+The game ends automatically if one of these two condition is met :
- Every alive player is a mole.
- The timer has run out.
The game does not automatically end when every mole is dead to allow for
-funny moments. But if needed, you can stop the game early by using
+some funny moments. But if needed, you can stop the game early by using
`/molehunt stop` (you must be OP).