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authorAnhgelus Morhtuuzh <william@herges.fr>2025-10-13 14:43:47 +0200
committerAnhgelus Morhtuuzh <william@herges.fr>2025-10-13 14:43:47 +0200
commitd91434be7102b84ed87fe5851d22d7801f9618fb (patch)
tree02857c2ed1ce3ab11cc0a6bba5c81c8b63571b1c /README.md
parent9f0ec65c646f7b2d34a6740173f577092680de74 (diff)
feat(commands): get hearts for operators
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diff --git a/README.md b/README.md
index e187771..152cdd6 100644
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+++ b/README.md
@@ -2,6 +2,8 @@
LifeSteal is a server-side mod recreating the LifeSteal SMP experience.
+Players can withdraw hearts with `/withdraw <amount>`.
+
The number of maximum hearts can be set via the gamerule `lifesteal:maxHearts` (default: 20).
The grace period is the period when the PvP is deactivated.
@@ -13,4 +15,6 @@ Hearts cannot be crafted by a player at/above 10 hearts.
You can disable this via the gamerule `lifesteal:canCraftHeartsAboveVanillaMax` (default: false).
Hearts cannot be stored in ender chests.
-You can disable this via the gamerule `lifesteal:canStoreHeartsInEC` (default: false). \ No newline at end of file
+You can disable this via the gamerule `lifesteal:canStoreHeartsInEC` (default: false).
+
+Operators can use `/gethearts <amount>` to get hearts. \ No newline at end of file