diff options
| author | Anhgelus Morhtuuzh <william@herges.fr> | 2025-10-13 14:43:47 +0200 |
|---|---|---|
| committer | Anhgelus Morhtuuzh <william@herges.fr> | 2025-10-13 14:43:47 +0200 |
| commit | d91434be7102b84ed87fe5851d22d7801f9618fb (patch) | |
| tree | 02857c2ed1ce3ab11cc0a6bba5c81c8b63571b1c /README.md | |
| parent | 9f0ec65c646f7b2d34a6740173f577092680de74 (diff) | |
feat(commands): get hearts for operators
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 6 |
1 files changed, 5 insertions, 1 deletions
@@ -2,6 +2,8 @@ LifeSteal is a server-side mod recreating the LifeSteal SMP experience. +Players can withdraw hearts with `/withdraw <amount>`. + The number of maximum hearts can be set via the gamerule `lifesteal:maxHearts` (default: 20). The grace period is the period when the PvP is deactivated. @@ -13,4 +15,6 @@ Hearts cannot be crafted by a player at/above 10 hearts. You can disable this via the gamerule `lifesteal:canCraftHeartsAboveVanillaMax` (default: false). Hearts cannot be stored in ender chests. -You can disable this via the gamerule `lifesteal:canStoreHeartsInEC` (default: false).
\ No newline at end of file +You can disable this via the gamerule `lifesteal:canStoreHeartsInEC` (default: false). + +Operators can use `/gethearts <amount>` to get hearts.
\ No newline at end of file |
