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authorAnhgelus Morhtuuzh <william@herges.fr>2025-10-13 11:18:54 +0200
committerAnhgelus Morhtuuzh <william@herges.fr>2025-10-13 11:18:54 +0200
commit9a7594b43abdd0d6a83326ab5f53b8baf756a3ee (patch)
tree2b8b078a838154d1463cf043c06eb43c77745875 /README.md
parent0a9c370cdfed7442e0b019da302c2f09fb40502d (diff)
feat(hearts): disable store hearts in ec
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1 files changed, 4 insertions, 1 deletions
diff --git a/README.md b/README.md
index 807c42c..e187771 100644
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@@ -10,4 +10,7 @@ A player in the grace period cannot be attacked and cannot attack others.
The time (in minutes) of the grace period can be set via the gamerule `lifesteal:gracePeriod` (default: 30).
Hearts cannot be crafted by a player at/above 10 hearts.
-You can enable this via the gamerule `lifesteal:canCraftHeartsAboveVanillaMax` (default: false). \ No newline at end of file
+You can disable this via the gamerule `lifesteal:canCraftHeartsAboveVanillaMax` (default: false).
+
+Hearts cannot be stored in ender chests.
+You can disable this via the gamerule `lifesteal:canStoreHeartsInEC` (default: false). \ No newline at end of file