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public class Triangle {
private Point p1, p2, p3;
public Triangle(Point p1, Point p2, Point p3) {
this.p1 = p1;
this.p2 = p2;
this.p3 = p3;
}
public Triangle() {
this(new Point(), new Point(), new Point());
}
public Triangle(Triangle t) {
this(new Point(t.p1), new Point(t.p2), new Point(t.p3));
}
public String toString() {
return String.format("{%s,%s,%s}", p1, p2, p3);
}
public double getPerimetre() {
return p1.distance(p2) + p2.distance(p3) + p3.distance(p1);
}
public boolean equals(Object o) {
if (!(o instanceof Triangle t)) return false;
return p1.equals(t.p1) && p2.equals(t.p2) && p3.equals(t.p3);
}
}
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