const std = @import("std"); const Allocator = std.mem.Allocator; const Arena = std.heap.ArenaAllocator; const List = std.ArrayList; const Element = @import("Element.zig"); const Error = Element.Error; content: List(Element), arena: Arena, const Self = @This(); pub fn init(parent: Allocator) Error!*Self { var s = Self{ .content = undefined, .arena = .init(parent), }; var alloc = s.arena.allocator(); s.content = try .initCapacity(alloc, 2); const v = try alloc.create(Self); v.* = s; return v; } pub fn deinit(self: *Self) void { self.arena.deinit(); } pub fn element(self: *Self) Element { return .{ .vtable = .{ .render = Self.render, }, .ptr = self }; } pub fn allocator(self: *Self) Allocator { return self.arena.allocator(); } pub fn append(self: *Self, el: Element) Error!void { try self.content.append(self.allocator(), el); } fn render(context: *anyopaque, alloc: Allocator) Error![]const u8 { const self: *Self = @ptrCast(@alignCast(context)); if (self.content.items.len == 0) return ""; var acc = try List(u8).initCapacity(alloc, self.content.items.len); errdefer acc.deinit(alloc); var arena = Arena.init(alloc); defer arena.deinit(); for (self.content.items) |it| { const res = try it.render(arena.allocator()); try acc.appendSlice(alloc, res); } return acc.toOwnedSlice(alloc); }