From 0c9c50f1aa14053bc22dd4032cb9b1e87aeac1e3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Kosman?= Date: Mon, 26 Aug 2024 13:52:06 +0200 Subject: docs: remove spaces before colons --- Writerside/topics/resource-pack.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'Writerside/topics/resource-pack.md') diff --git a/Writerside/topics/resource-pack.md b/Writerside/topics/resource-pack.md index 6ae8915..b71e44f 100644 --- a/Writerside/topics/resource-pack.md +++ b/Writerside/topics/resource-pack.md @@ -15,10 +15,10 @@ the mod, and also change to default skin that is applied to all players ## First steps First, create a folder with your resource pack name (it can be whatever you want!). Then, -inside of this folder, create a file named `pack.mcmeta`. This file is very important : it tells +inside of this folder, create a file named `pack.mcmeta`. This file is very important: it tells the game that it is indeed a resource pack. -Now, edit the `pack.mcmeta` file with your favorite text editor, and write the following : +Now, edit the `pack.mcmeta` file with your favorite text editor, and write the following: ```json { "pack": { @@ -36,7 +36,7 @@ Now, edit the `pack.mcmeta` file with your favorite text editor, and write the f You can now close the `pack.mcmeta` file. Now, inside your resource pack's main folder, create a folder named `assets`, and inside it make another folder name `molehunt`. -You file tree you look like that : +You file tree you look like that: ``` 📁 MyAwesomeResourcePack ├── 📄 pack.mcmeta @@ -44,7 +44,7 @@ You file tree you look like that : └── 📁 molehunt ``` -> If you want, you can also add an icon to your resource pack : just add a png file named +> If you want, you can also add an icon to your resource pack: just add a png file named > `pack.png` in your resource pack's main folder. {style=tip} @@ -57,7 +57,7 @@ a lot online). Then grab your skin file (make sure it's a `.png` file!), name it `skin.png` and put it inside a `textures` folder, inside the `molehunt` folder. It should -look like that : +look like that: ``` ... 📁 assets @@ -82,13 +82,13 @@ First, create a new folder in the `molehunt` folder named `lang`, then create a `en_us.json` file. > If you want to target another language, name the file according to your language -> and region. For example : `fr_fr.json` for French in France. +> and region. For example: `fr_fr.json` for French in France. {style=note} Now copy the content of the [default `en_us.json` file](#default-en-us-json-language-file) in you language file, and start editing the lines you want to change! -Finally, your file structure should look like that : +Finally, your file structure should look like that: ``` ... 📁 assets @@ -106,7 +106,7 @@ supported in `titles` and `subtitles`. ## Final file tree, and installing your resource pack -If you followed every step of this tutorial, the final resource apck should look like this : +If you followed every step of this tutorial, the final resource apck should look like this: ``` 📁 MyAwesomeResourcePack ├── 📄 pack.mcmeta -- cgit v1.2.3