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-rw-r--r--Writerside/topics/config-file.md8
-rw-r--r--Writerside/topics/gamerules.md6
2 files changed, 7 insertions, 7 deletions
diff --git a/Writerside/topics/config-file.md b/Writerside/topics/config-file.md
index bbfbecd..bdba4f4 100644
--- a/Writerside/topics/config-file.md
+++ b/Writerside/topics/config-file.md
@@ -133,18 +133,18 @@ show_tab = false
# World border settings
# Initial world size (in blocks).
-# Default: 200 blocks.
-initial_world_size = 200
+# Default: 600 blocks.
+initial_world_size = 600
# Final world size (in blocks).
# Default: 50 blocks.
-final_world_size = 50
+final_world_size = 100
# Moving starting time offset (in minutes)
# The time before starting to move the world borders.
# If this value is greater than the game duration, borders will never move.
# Default: 10 minutes.
-border_moving_starting_time_offset = 10
+border_moving_starting_time_offset = 30
# Other
diff --git a/Writerside/topics/gamerules.md b/Writerside/topics/gamerules.md
index c838643..688f938 100644
--- a/Writerside/topics/gamerules.md
+++ b/Writerside/topics/gamerules.md
@@ -37,8 +37,8 @@ Here's a list of all the Molehunt gamerules.
#### World-border settings
-- `initialWorldSize`: the world size when starting the game (default: `200 blocks`).
-- `finalWorldSize`: the target world size on the end of the game (default: `50 blocks`).
-- `borderMovingStartingTimeOffsetMinutes`: the time before the world borders start to move in minutes (default: `5 minutes`).
+- `initialWorldSize`: the world size when starting the game (default: `600 blocks`).
+- `finalWorldSize`: the target world size on the end of the game (default: `100 blocks`).
+- `borderMovingStartingTimeOffsetMinutes`: the time before the world borders start to move in minutes (default: `10 minutes`).
> Setting this to a value greater than `gameDuration` will make the borders never move.
{style=note}