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-rw-r--r--Writerside/topics/config-file.md12
-rw-r--r--Writerside/topics/gamerules.md8
-rw-r--r--Writerside/topics/resource-pack.md16
-rw-r--r--Writerside/topics/usage.md2
4 files changed, 19 insertions, 19 deletions
diff --git a/Writerside/topics/config-file.md b/Writerside/topics/config-file.md
index 91288e2..bbfbecd 100644
--- a/Writerside/topics/config-file.md
+++ b/Writerside/topics/config-file.md
@@ -23,7 +23,7 @@ Every setting available in the config file reflects a gamerule (they have very
similar names, even though different). To know what each setting does, you can
check [the gamerules documention](gamerules.md).
-The config syntax is very simple :
+The config syntax is very simple:
- `name_of_the_setting = value` to set a setting to a `value`. Only one setting
can be set on a single line
- A line starting with a `#` is a comment, and will not be counted be the mod.
@@ -41,12 +41,12 @@ and that the file's name is `molehunt.properties`.
### Check that you use the config file's setting names, and not the gamerule names
-For example, to change the game duration in the config file :
+For example, to change the game duration in the config file:
```yaml
-# Do this :
+# Do this:
game_duration = 30
-# And NOT this :
+# And NOT this:
gameDurationMinutes = 30
molehunt:GameDurationMinutes = 30
```
@@ -57,12 +57,12 @@ You can see the list of all config file setting in [the default configuration fi
A comment line starts with a `#`, not with `//` nor with anything else.
-Also, you can only set one variable on one line. For exemple, this is incorrect :
+Also, you can only set one variable on one line. For exemple, this is incorrect:
```yaml
# This is not a valid config file
first_setting = 1 second_setting = 2
# The value must also be on the same line as the
-#setting name. This is incorrect :
+#setting name. This is incorrect:
another_setting =
3
```
diff --git a/Writerside/topics/gamerules.md b/Writerside/topics/gamerules.md
index 10c895d..c838643 100644
--- a/Writerside/topics/gamerules.md
+++ b/Writerside/topics/gamerules.md
@@ -11,14 +11,14 @@ Here's a list of all the Molehunt gamerules.
## Molehunt gamerule list
-### Molehunt game configuration :
+### Molehunt game configuration
- `gameDurationMinutes`: sets the game's duration in minutes (default: `90 minutes`).
- `molePercentage`: sets the mole percentage among all players (default: `25 %`).
- `moleCount`: the absolute mole amount. Overwrites `molePercentage`. To disable
this setting, set it to `-1` (default: `-1`).
-### Client-side settings :
+### Client-side settings
> These gamerules affect client-side features, but are still applied to all players.
>
@@ -31,11 +31,11 @@ Here's a list of all the Molehunt gamerules.
a custom resource pack](resource-pack.md) (default: `false`).
- `showTab`: The server player list will be shown (default: `false`).
-### Server-side settings :
+### Server-side settings
- `enablePortals`: enables all portals to other dimensions (default: `false`).
-#### World-border settings :
+#### World-border settings
- `initialWorldSize`: the world size when starting the game (default: `200 blocks`).
- `finalWorldSize`: the target world size on the end of the game (default: `50 blocks`).
diff --git a/Writerside/topics/resource-pack.md b/Writerside/topics/resource-pack.md
index 6ae8915..b71e44f 100644
--- a/Writerside/topics/resource-pack.md
+++ b/Writerside/topics/resource-pack.md
@@ -15,10 +15,10 @@ the mod, and also change to default skin that is applied to all players
## First steps
First, create a folder with your resource pack name (it can be whatever you want!). Then,
-inside of this folder, create a file named `pack.mcmeta`. This file is very important : it tells
+inside of this folder, create a file named `pack.mcmeta`. This file is very important: it tells
the game that it is indeed a resource pack.
-Now, edit the `pack.mcmeta` file with your favorite text editor, and write the following :
+Now, edit the `pack.mcmeta` file with your favorite text editor, and write the following:
```json
{
"pack": {
@@ -36,7 +36,7 @@ Now, edit the `pack.mcmeta` file with your favorite text editor, and write the f
You can now close the `pack.mcmeta` file. Now, inside your resource pack's main folder,
create a folder named `assets`, and inside it make another folder name `molehunt`.
-You file tree you look like that :
+You file tree you look like that:
```
📁 MyAwesomeResourcePack
├── 📄 pack.mcmeta
@@ -44,7 +44,7 @@ You file tree you look like that :
└── 📁 molehunt
```
-> If you want, you can also add an icon to your resource pack : just add a png file named
+> If you want, you can also add an icon to your resource pack: just add a png file named
> `pack.png` in your resource pack's main folder.
{style=tip}
@@ -57,7 +57,7 @@ a lot online).
Then grab your skin file (make sure it's a `.png` file!), name it `skin.png`
and put it inside a `textures` folder, inside the `molehunt` folder. It should
-look like that :
+look like that:
```
...
📁 assets
@@ -82,13 +82,13 @@ First, create a new folder in the `molehunt` folder named `lang`, then create
a `en_us.json` file.
> If you want to target another language, name the file according to your language
-> and region. For example : `fr_fr.json` for French in France.
+> and region. For example: `fr_fr.json` for French in France.
{style=note}
Now copy the content of the [default `en_us.json` file](#default-en-us-json-language-file)
in you language file, and start editing the lines you want to change!
-Finally, your file structure should look like that :
+Finally, your file structure should look like that:
```
...
📁 assets
@@ -106,7 +106,7 @@ supported in `titles` and `subtitles`.
## Final file tree, and installing your resource pack
-If you followed every step of this tutorial, the final resource apck should look like this :
+If you followed every step of this tutorial, the final resource apck should look like this:
```
📁 MyAwesomeResourcePack
├── 📄 pack.mcmeta
diff --git a/Writerside/topics/usage.md b/Writerside/topics/usage.md
index 2ebab75..1170ba8 100644
--- a/Writerside/topics/usage.md
+++ b/Writerside/topics/usage.md
@@ -4,7 +4,7 @@
To start a game, execute `/molehunt start` (you must be OP).
-The game ends automatically if one of these two condition is met :
+The game ends automatically if one of these two condition is met:
- Every alive player is a mole.
- The timer has run out.