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diff --git a/Writerside/topics/gamerules.md b/Writerside/topics/gamerules.md new file mode 100644 index 0000000..9090f28 --- /dev/null +++ b/Writerside/topics/gamerules.md @@ -0,0 +1,40 @@ +# Gamerules + +To change the mods behavior, you can change your world's gamerules. Every gamerule added +by this mod starts with the prefix `molehunt:`. + +> If plan on making multiple worlds, and don't want to set the gamerules each time, +> [edit the configuration file](config-file.md) +{style=note} + +Here's a list of all the Molehunt gamerules. + +## Molehunt gamerule list + +### Molehunt game configuration : + +- `gameDurationMinutes`: sets the game's duration in minutes (default: `90 minutes`). +- `molePercentage`: sets the mole percentage among all players (default: `25 %`). +- `moleCount`: the absolute mole amount. Overwrites `molePercentage`. To disable + this setting, set it to `-1` (default: `-1`). + +### Client-side settings : + +> These gamerules affect client-side features, but are still applied to all players. +> +> Also, they will only be effective when the game starts. +{style=note} + +- `showNametags`: players' nametags are shown (default: `false`). +- `showSkins`: players' custom skin is visible. Setting this to false will + result in everyone having the same skin. This skin can be customized by [creating + a custom resource pack](resource-pack.md) (default: `false`). +- `showTab`: The server player list will be shown (default: `false`). + +### World-border settings : + +- `initialWorldSize`: the world size when starting the game (default: `200 blocks`). +- `finalWorldSize`: the target world size on the end of the game (default: `50 blocks`). +- `borderMovingStartingTimeOffsetMinutes`: the time before the world borders start to move in minutes (default: `5 minutes`). + > Setting this to a value greater than `gameDuration` will make the borders never move. + {style=note} |
