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authoranhgelus <anhgelus.morhtuuzh@proton.me>2024-08-23 21:02:47 +0000
committeranhgelus <anhgelus.morhtuuzh@proton.me>2024-08-23 21:02:47 +0000
commitb5434aa054090fd8a3c67590363c0638cb7eb612 (patch)
tree22281efa482391a135a5f66c6e2ce76cbead267b
parenta26e8d4b279a55af41c665a0a95fd733ebd76471 (diff)
docs(info): update config section in readme
-rw-r--r--README.md4
1 files changed, 3 insertions, 1 deletions
diff --git a/README.md b/README.md
index f352a66..bbc6634 100644
--- a/README.md
+++ b/README.md
@@ -31,8 +31,10 @@ You can configure every text line and the skin with a resource pack (for referen
skin file](src/client/resources/assets/molehunt/textures/skin.png)).
Also, more server-side values can be changed in the configuration file, located in your server config directory.
+These settings will be applied by default to every new world.
+If you want to customize only one world, use the gamerules.
-The configuration can be modified in game with these gamerules:
+Every setting can be modified in game with these gamerules:
- `gameDuration`
- `molePercentage`
- `moleCount`