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Anhgelus Morhtuuzh
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2026-03-17
refactor(): use ticks for timer
Anhgelus Morhtuuzh
2026-03-17
feat(): update to 1.21.11
Anhgelus Morhtuuzh
2025-06-01
feat(): support renamed methods in 1.21.5
anhgelus
2025-06-01
build(fabric): upgrade everything
anhgelus
2025-06-01
fix(stop): not canceling timer
anhgelus
2024-10-27
feat(game): replace piglin brute by piglin instead of removing them
anhgelus
2024-10-27
feat(minecraft): supports minecraft 1.21.2 and 1.21.3
anhgelus
#4
2024-10-27
fix(config): not using time before release in timers and start's effects
anhgelus
2024-07-29
feat(config): create config file with midnight lib
anhgelus
2024-07-29
fix(command): reset timer does not update mod's state
anhgelus
2024-07-28
fix(start): levitation does not work as excepted
anhgelus
2024-07-27
feat(command): reset timer if the server crash
anhgelus
2024-07-27
fix(hunter): can jump during first seconds
anhgelus
2024-07-27
fix(compass): not working
anhgelus
Thanks @Leo-210 for the help
2024-07-27
fix(compass): error while updating the compass position
anhgelus
2024-07-27
fix(effect): duration too short
anhgelus
2024-07-27
fix(compass): partial fix of updateCompass
anhgelus
2024-07-26
fix(command): not good display name in feedback
anhgelus
2024-07-26
feat(command): feedback
anhgelus
2024-07-26
fix(game): effect not given to hunters when game starts
anhgelus
2024-07-26
feat(nether): 1.16.1 loot_table
anhgelus
2024-07-26
feat(nether): remove spawn of piglin brute
anhgelus
2024-07-26
refactor(compass): use map instead of 'weird' var
anhgelus
2024-07-26
refactor(minecraft): upgrade to 1.21
anhgelus
Thanks @Leo-210 for the idea
2024-07-26
feat(hunter): mining fatigue effect
anhgelus
2024-07-25
feat(compass): update each minutes
anhgelus
2024-07-25
fix(death): hunters lose compass when they die
anhgelus
2024-07-25
feat(): if all speedrunners dead, end game
anhgelus
2024-07-25
feat(): manhunt command
anhgelus
2024-07-25
feat(metadata): update everything
anhgelus
2024-07-25
Initial commit
anhgelus