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package rolereact
import (
"context"
"fmt"
"slices"
"strings"
"time"
"git.anhgelus.world/anhgelus/les-copaings-bot/common"
"git.anhgelus.world/anhgelus/les-copaings-bot/config"
"github.com/nyttikord/gokord/bot"
"github.com/nyttikord/gokord/channel"
"github.com/nyttikord/gokord/emoji"
"github.com/nyttikord/gokord/event"
"github.com/nyttikord/gokord/interaction"
)
func MessageContent(message *config.RoleReactMessage) string {
content := "## Réagis pour obtenir un rôle"
if message.Note != "" {
content = fmt.Sprintf("%s\n%s", content, message.Note)
}
for _, role := range message.Roles {
if role.Reaction != "" && role.RoleID != 0 {
content += fmt.Sprintf("\n> -# %s <@&%d>", FormatEmoji(role.Reaction), role.RoleID)
}
}
if len(message.Roles) == 0 {
content += "\n*Pas de rôles pour le moment*"
}
return content
}
func ApplyMessageChange(ctx context.Context, dg bot.Session, i *interaction.Interaction, message *config.RoleReactMessage) string {
messageContent := MessageContent(message)
_, err := channel.EditMessageComplex(&channel.MessageEdit{
Content: &messageContent,
AllowedMentions: &channel.MessageAllowedMentions{},
Channel: message.ChannelID,
ID: message.MessageID,
}).Do(ctx)
if err != nil {
bot.Logger(ctx).Error("unable to update rolereact message", "error", err)
return "Impossible de mettre à jour le message."
}
for _, role := range message.Roles {
if role.Reaction != "" && role.RoleID != 0 && err == nil {
err = channel.AddReaction(message.ChannelID, message.MessageID, role.Reaction).Do(ctx)
}
}
if err != nil {
bot.Logger(ctx).Error("unable to update reactions on rolereact message", "error", err)
return "Impossible de mettre à jour le message."
}
cfg := config.GetGuild(ctx, i.GuildID)
messageIndex := slices.IndexFunc(cfg.RrMessages, func(m *config.RoleReactMessage) bool {
return m.MessageID == message.MessageID
})
if messageIndex == -1 {
// should log it?
return "Impossible de mmettre à jour le message."
}
oldMessage := cfg.RrMessages[messageIndex]
roles := make(map[uint]config.RoleReact, len(message.Roles))
for _, role := range message.Roles {
roles[role.ID] = *role
}
db := common.GetDB(ctx)
for _, role := range oldMessage.Roles {
_, ok := roles[role.ID]
if !ok {
err = role.Delete(ctx, db)
if err != nil {
bot.Logger(ctx).Error("unable to delete reaction role from database", "error", err)
return "Impossible de sauvegarder le message de rôle. Merci de contacter l'administrateur du bot."
}
}
}
for _, role := range message.Roles {
err = role.Save(ctx, common.GetDB(ctx))
if err != nil {
bot.Logger(ctx).Error("unable to save rolereaction role in database", "error", err)
return "Impossible de sauvegarder le message de rôle. Merci de contacter l'administrateur du bot."
}
}
return "Message de réaction mis à jour avec succès !"
}
func WaitForEmoji(ctx context.Context, dg bot.Session, userID, messageID uint64) (string, bool) {
ctx, cancel := context.WithTimeout(ctx, 1*time.Minute)
defer cancel()
emojiChann := make(chan emoji.Emoji)
cancelHandler := dg.EventManager().AddHandler(func(_ bot.Session, e *event.MessageReactionAdd) {
if e.MessageID == messageID && e.UserID == userID {
emojiChann <- e.Emoji
}
})
defer cancelHandler()
select {
case emoji := <-emojiChann:
emojiName := emoji.APIName()
return emojiName, true
case <-ctx.Done():
return "", false
}
}
func GetMessageFromEditID(ctx context.Context, i *interaction.Interaction, editID uint) (*config.RoleReactMessage, bool) {
cfg := config.GetGuild(ctx, i.GuildID)
m, ok := messageEdits[editID]
if !ok || m.GuildID != cfg.ID {
return &config.RoleReactMessage{}, false
}
return m, true
}
func FormatEmoji(apiName string) string {
if strings.Contains(apiName, ":") {
return fmt.Sprintf("<:%s>", apiName)
}
return apiName
}
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