package commands import ( "fmt" "strings" "git.anhgelus.world/anhgelus/les-copaings-bot/config" "git.anhgelus.world/anhgelus/les-copaings-bot/exp" "github.com/anhgelus/gokord/cmd" discordgo "github.com/nyttikord/gokord" "github.com/nyttikord/gokord/channel" "github.com/nyttikord/gokord/component" "github.com/nyttikord/gokord/discord/types" "github.com/nyttikord/gokord/emoji" "github.com/nyttikord/gokord/interaction" ) const ( ConfigModify = "config_modify" OpenConfig = "config" ) func ConfigResponse(i *discordgo.InteractionCreate) *interaction.Response { cfg := config.GetGuildConfig(i.GuildID) roles := "" l := len(cfg.XpRoles) - 1 for i, r := range cfg.XpRoles { if i == l { roles += fmt.Sprintf("> Niveau %d - <@&%s>", exp.Level(r.XP), r.RoleID) } else { roles += fmt.Sprintf("> Niveau %d - <@&%s>\n", exp.Level(r.XP), r.RoleID) } } if len(roles) == 0 { roles = "Aucun rôle configuré :(" } disChans := strings.Split(cfg.DisabledChannels, ";") l = len(disChans) - 1 chans := "" for i, c := range disChans { if i == l-1 { chans += fmt.Sprintf("> <#%s>", c) } else if i != l { chans += fmt.Sprintf("> <#%s>\n", c) } } if len(chans) == 0 { chans = "Aucun salon désactivé :)" } var defaultChan string if len(cfg.FallbackChannel) == 0 { defaultChan = "Pas de valeur" } else { defaultChan = fmt.Sprintf("<#%s>", cfg.FallbackChannel) } content := []component.Component{ &component.Container{ Components: []component.Message{ &component.TextDisplay{Content: "## Configuration"}, &component.Separator{}, &component.TextDisplay{Content: "**Salon par défaut**\n" + defaultChan}, &component.TextDisplay{Content: "**Rôles de niveau**\n" + roles}, &component.TextDisplay{Content: "**Salons ignorés**\n" + chans}, &component.TextDisplay{ Content: fmt.Sprintf("**Jours avant la réduction**\n%d jours", cfg.DaysXPRemains), }, &component.ActionsRow{ Components: []component.Message{ &component.SelectMenu{ MenuType: types.SelectMenuString, Placeholder: "Gestion des paramètres", CustomID: ConfigModify, Options: []component.SelectMenuOption{ { Label: "Salons par défaut", Value: config.ModifyFallbackChannel, Emoji: &emoji.Component{Name: "📣"}, }, { Label: "Rôles de niveaux", Value: config.ModifyXpRole, Emoji: &emoji.Component{Name: "🏅"}, }, { Label: "Salons ignorés", Value: config.ModifyDisChannel, Emoji: &emoji.Component{Name: "🫣"}, }, { Label: "Temps avant la réduction d'expérience", Value: config.ModifyTimeReduce, Emoji: &emoji.Component{Name: "📉"}, }, }, }, }, }, }, }, } return &interaction.Response{ Type: types.InteractionResponseChannelMessageWithSource, Data: &interaction.ResponseData{ Components: content, Flags: channel.MessageFlagsEphemeral | channel.MessageFlagsIsComponentsV2, }, } } func ConfigCommand( session *discordgo.Session, i *discordgo.InteractionCreate, _ cmd.OptionMap, resp *cmd.ResponseBuilder, ) { err := session.InteractionAPI().Respond(i.Interaction, ConfigResponse(i)) if err != nil { session.LogError(err, "config/guild.go - Sending config") } } func ConfigMessageComponent( session *discordgo.Session, i *discordgo.InteractionCreate, _ *interaction.MessageComponentData, _ *cmd.ResponseBuilder, ) { response := ConfigResponse(i) response.Type = types.InteractionResponseUpdateMessage err := session.InteractionAPI().Respond(i.Interaction, response) if err != nil { session.LogError(err, "sending config") } }