package exp import ( "math" "slices" ) func MessageXP(length uint, diversity uint) uint { return uint(math.Floor( 0.025*math.Pow(float64(length), 1.25)*math.Sqrt(float64(diversity)) + 1, )) } func CalcDiversity(msg string) uint { var chars []rune for _, c := range []rune(msg) { if !slices.Contains(chars, c) { chars = append(chars, c) } } return uint(len(chars)) } func VocalXP(time uint) uint { return uint(math.Floor( 0.01*math.Pow(float64(time), 1.3) + 1, )) } // Level gives the level with the given XP. // See LevelXP to get the XP required to get a level. func Level(xp uint) uint { return uint(math.Floor( 0.2 * math.Sqrt(float64(xp)), )) } // LevelXP gives the XP required to get this level. // See Level to get the level with the given XP. func LevelXP(level uint) uint { return uint(math.Floor( math.Pow(float64(5*level), 2), )) }